Blaze Art Assets
Mid level of Blaze in game. I designed and textured all three variations of him.

Mid level of Blaze in game. I designed and textured all three variations of him.

Highest level of Blaze.

Highest level of Blaze.

Lowest level of Blaze.

Lowest level of Blaze.

Original Blaze concept art

Original Blaze concept art

Original 3d model of Blaze, the team decided we wanted to make Blaze more appealing to the player however, so we went for a more cute route as seen above.

Original 3d model of Blaze, the team decided we wanted to make Blaze more appealing to the player however, so we went for a more cute route as seen above.

Original earth elemental enemy front view. We decided to make the game feel more cartoony, so ended up going a different route with this enemy.

Original earth elemental enemy front view. We decided to make the game feel more cartoony, so ended up going a different route with this enemy.

Original earth elemental enemy quarter view

Original earth elemental enemy quarter view

The stylized cactus texture I made in Substance Designer

The stylized cactus texture I made in Substance Designer

Stylized Glass texture I made in Substance Designer.

Stylized Glass texture I made in Substance Designer.

Health pack model I designed and textured

Health pack model I designed and textured

Final poster design I created.

Final poster design I created.

Original poster design I created.

Original poster design I created.

Menu button I created

Menu button I created

What the menu buttons looked like in-game

What the menu buttons looked like in-game

Game trailer

Here's a series of models, concept art, and textures I made for Blaze last year for my senior capstone project. This was a great learning experience for me and I was able to improve my skills in a lot of different artistic areas. We used Unity 2019.2.4f1.